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PRE-RELEASE PATCH NOTES (UPDATE 5)
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PRE-RELEASE PATCH NOTES (UPDATE 5)

Introduction to Update 5 Pre-Release Patch Notes The Hytale team is working on the fifth update, and the pre-release patch notes are available. The update includes various features, bug fixes, and improvements. New Features and Improvements Chat Commands: Tab-autocomplete and suggestion UI have been added to make finding and submitting commands easier. Audio Enhancements: A raycasting probe model has been implemented for reverb and ambience detection, a first step towards proper occlusion, diffraction, and reverb zone handling. Avatar Animations: New mouth animations have been added for Voice Chat. Gameplay Mechanics: + Crops will now check for room to grow before advancing to the next stage. + Doors will break intersecting soft blocks, such as crops, and drop items. + Royal Magic Couches can now be sat on. Asset Editor: + Supports CJK fonts. + Added missing translations for validation and verification errors. + Improved back-end systems for localization and performance. Creative Tools and World Generation Creative Brushes: + Even-sized brushes are now fully supported. + Lowest and Highest Origin modes have been added. Node Editor: + Added Prop, Positions, and Prop Distribution asset file support. + Drop-down menus are now used for enum values in World-Gen V2 nodes. Paint Brush: The Mirror option has been removed. Modding and API Changes Prefab Prop: Prefab spawner support has been temporarily returned, but creators should move away from it. Custom HUD Layers: Multiple layers can now coexist simultaneously. API Changelog: Further changes related to modding can be found in the API Changelog.

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Hytale Patch Notes - Update 4
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March 26, 2026

Hytale Patch Notes - Update 4

New Features This update brings exciting new features to the game, including new blocks and proximity voice chat. - Blocks - Over 500 new blocks have been added, with around half available for crafting and the other half accessible via the Creative Inventory. - New block sets include Limestone, Slate, Chalk, and Cooled Magma, as well as stair and half slabs for various materials. - Proximity Voice Chat - Proximity Voice Chat allows players to communicate with each other in-game, with voice chat disabled by default and configurable via the Audio Settings menu. - Voice chat can be toggled on or off with a keybinding, and players can modify their audio preferences, including input device and noise suppression. Game Improvements The update also includes various game improvements, including new console commands and social features. - Console Commands - New console commands have been added for client and server, allowing for greater control over Proximity Voice Chat. - Social Features - Players can now see who is communicating within range, and talking will animate their Avatar. - Individual players can be muted via the server player list, and voice chat settings can be configured by server operators. Community Engagement The Hytale team is grateful for the community's continued support and feedback, and is excited to announce the Hytale New Worlds Modding Contest. - Modding Contest - The contest offers a $100,000 USD prize pool and 65 total winners, and is a great opportunity for creators to showcase their skills. - Community Involvement - The team believes in hiring from the community, and encourages creators to participate in the contest and share their work.

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Hytale New Worlds Modding Contest
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March 5, 2026

Hytale New Worlds Modding Contest

Introduction to Hytale New Worlds Modding Contest The Hytale New Worlds Modding Contest is a groundbreaking event that offers a $100,000 prize pool, celebrating the creativity and innovation of modders in the Hytale community. - Contest Overview - The contest is managed by CurseForge, a trusted partner of Hytale. - The goal is to create an ecosystem where modding talent is recognized and rewarded, similar to esports. Contest Summary The contest features a significant prize pool and multiple winners across different categories. - Prize Pool - $100,000 USD in total prizes. - 65 winners across all categories. - Categories and Prizes - 3 main categories, each with $27,000 in prizes. - 1st Place: $10,000, 2nd Place: $7,500, 3rd Place: $2,500, 4th-10th Places: $1,000 each. - Additional Awards - Community Favorites: 5 winners. - Mid Contest Drops: 30 winners. Modding Categories The contest includes three categories for modders to showcase their skills. - WorldGen V2 - Create immersive and creative generated worlds using Hytale's World Gen V2 visual node editor. - Focus on theme, landmarks, exploration, and playability. - NPCs - Bring life to Hytale by creating or updating NPCs with memorable behaviors. - Utilize the asset-driven NPC system and push its limits. - Experiences - Not explicitly detailed, but implies creating engaging and unique experiences within the Hytale world. WorldGen V2 Category Details This category allows modders to express their creativity in world generation. - Key Requirements - Create a biome, region, or zone with a clear theme. - Ensure the world is playable, navigable, and optimized for performance. - Include a short gameplay video showcasing exploration or cinematic aspects. - Creative Freedom - The theme and style are entirely up to the modder, with the option to use provided assets or create custom blocks and NPCs.

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Hytale Patch Notes - Update 3
News

February 17, 2026

Hytale Patch Notes - Update 3

Headline Features This update brings exciting new features to the game, including animal taming, user-placed map markers, and localization options. The update also introduces new gameplay settings, items, and mechanics to enhance the overall gaming experience. - Animal Taming - Added an early version of taming, allowing players to tame friendlier animals with their favorite food. - Tamed animals can be petted, fed, milked, sheared, or mounted, and will occasionally greet players. - User-Placed Map Markers - Create custom markers anywhere on the map with customizable names, icons, and colors. - Share markers with other players in multiplayer and toggle marker visibility on the map and compass. - Localization - Added Brazilian-Portuguese and Russian as new in-game language options, with more languages to be introduced in the coming weeks. - A huge thank you to the community translators who made this possible. - Gameplay Updates - Added Avatar Presets, allowing players to edit, save, and swap between up to 5 Avatar customizations. - Introduced Sickles, capable of harvesting multiple crops in a single swing. - Updated climbing mechanics, enabling side-stepping, dropping down, and rotating around ropes. - New Items and Mechanics - Added a new fire spread system and the Goblin Flamethrower, available in Creative mode only. - Introduced Grass Spreading, with random block ticking and the spreading of grass. - Added an Anchor UI system, enabling server plugins to add UI elements to client pages, such as the world map.

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NPC Technical Rundown
News

February 11, 2026

NPC Technical Rundown

Introduction to Hytale's NPC Framework Hytale's NPC framework is a robust system that supports a wide range of behaviors across multiple systems, all of which are configurable using data-driven assets. The framework is designed to be accessible to users of all skill levels, with no programming knowledge required to set up complex NPCs. Key Components of the NPC Framework - Roles - Define an NPC's general behavior and reaction to stimuli - Determine aspects such as movement, items carried, and appearance - Can be easily changed to alter an NPC's entire behavior set - Instruction Lists - Represent NPC behavior using a concept similar to decision trees or behavior trees - Consist of sensors, actions, and motions that can be combined to create complex behaviors - Use a fallback selector node semantics to traverse instruction lists Technical Details of the NPC Framework - Instruction List Construction - Instruction lists are constructed entirely in JSON - Over 150 different element types are available to build behaviors - Element types include sensors, actions, motions, and more - New element types can be added using Java - Accessibility and Customization - The NPC framework is designed to be interacted with on several different levels - Users of all skill levels can create and customize NPCs - The framework provides ways for everyone to bring their creations to life Learning Resources for the NPC Framework - Documentation and Tutorials - Official documentation and tutorials are available for learning about NPCs - A 6-part video series covers various aspects of NPC creation and customization - Additional resources, such as the generated NPC documentation, are also available

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Hotfixes: January 2026
News

January 28, 2026

Hotfixes: January 2026

Hotfixes: January 2026 This update brings several hotfixes to the game, addressing various issues and improving overall performance and stability. - Performance and Stability - Fixed shadow display issues and reduced stuttering and input lag on NVIDIA graphics cards - Fixed several crashes, including ones related to weather, armor equipping, and disconnecting - Improved login reliability and server stability - Gameplay - Fixed compass not pointing to the correct location - Improved block placing in creative mode - Improved teleporter logic to prevent infinitely teleporting - Fixed crossbow misfires and other interaction issues - Connectivity - General server stability and network improvements - The game will now switch to offline mode if authentication fails, instead of getting stuck - Fixed invalid token errors that could occur when the system clock was slightly out of sync - Launcher and Services - Added a warning to inform players if their computer time is out of date, fixing certain authentication issues - Fixed an authentication issue that happened sporadically when logging in - Patched a vulnerability that allowed players to spoof their username - Improved caching of game patches globally and email sending service to handle larger volumes of emails Key Fixes The hotfixes address critical issues reported since launch, including crashes, authentication problems, and gameplay issues. Additional fixes for less urgent issues are in progress and will be included in upcoming patches. - Stability Improvements - Fixed a crash that could occur when selecting certain hair styles followed by eyebrows in character creation - Fixed a crash when taking screenshots for people with non-English folder names - Fixed an issue preventing Norwegian players from launching the game - General stability improvements - Launcher Updates - Added a message after server boot if authentication is required - Client now switches to offline mode when the session becomes invalid - Services Updates - Improved email sending service to handle larger volumes of emails - Patched a vulnerability that allowed players to spoof their username

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Hytale Patch Notes - Update 2
News

January 24, 2026

Hytale Patch Notes - Update 2

Hytale Update 2 Patch Notes The latest update for Hytale brings a plethora of exciting changes, including new avatar customization options, gameplay balance adjustments, and world generation improvements. Cosmetics & Customization New avatar customization options have been added, including: + Bandit Mask and Side Knot variants + Blindfold and Thick variants + Bandage Blindfold with Left Eye, Right Eye, and Thick variants + Vampire Mouth, Cute Mouth, and Orc Mouth Updated visuals for several haircuts, such as: + Single Side Pigtail + Hair Stick Bun + Simple Bobcut + Fighter Buns + Smart Elven + Windswept Added white color to fantasy cotton cosmetic colors New armor slot visibility toggles have been added, allowing server hosts to enforce rules for PvP and immersion purposes Improved animations for capes when the player is running Gameplay & Balance A new item allows players to raise skeletal minions from nearby bone piles Adamantite now requires a Thorium or Cobalt pickaxe to be mined Mining and pickaxe progression have been adjusted, with lower tier pickaxes dealing less damage to higher tier ore blocks Polar Bears have been buffed More decorative light recipes have been added to the furniture bench Certain NPCs now drop Medium Hide instead of Light Hide, including: + Bison + Boar + Cow + Horse + Warthog The Magma Toad has been adjusted, with reduced tongue damage and a new Headbutt ability Petals are now craftable in the furniture bench, making them renewable World Generation WorldGen V2 has been prepared for public documentation to help modders New DefaultFlat and DefaultVoid templates have been added using World Gen V2 The Creative Hub Portal now spawns with World Gen V2 flat worldgen, resulting in clear weather and limited fog Major refactor of ore placement in all zones, requiring players to explore and discover new ore locations.

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Hytale Patch Notes - Update 1
News

January 17, 2026

Hytale Patch Notes - Update 1

Introduction to Hytale Update 1 The first Hytale update is now available, featuring new content, fixes, and quality-of-life improvements. The development team is committed to a rapid patching cadence to address issues and enhance the game. World & Environment Changes Added dinosaurs and other NPCs to underground jungles with placeholder behaviors Updated environment in underground jungles, requiring new area generation to see changes Devastated Lands sewers now have proper atmospheric effects and creature spawns Areas beneath volcanoes use volcanic environmental effects Fixed entity placements, textures, and interiors in Feran villages Removed an invisible filler block in the Forgotten Temple NPCs & Creatures Updates Added knockback resistance to NPCs Fire-themed NPCs and creatures are now immune to fire damage Improved Crystal Earth Golem's combat behavior and spin attack Fixed issues with: + Skeletons taking drowning damage + Kweebecs taking environmental damage from cacti and brambles + Livestock climbing on top of the Chicken Coop + Cautious wildlife predators engaging players unless attacked Replaced Trork Shaman placeholder summon animation Added proper loot tables to Kweebecs and Trorks in the Whisperfrost Frontiers Crafting, Items & Farming Improvements Made the Backpack and its upgrades easier to obtain Reduced crafting time for Light, Medium, and Heavy Hide Expanded crafting bench material pulling range Updated processing benches to display item tooltips Changed raw fruit and vegetable benefits Fixed issues with: + Dropped items getting stuck on blocks + Torches and handheld light sources placement + Pickaxes and hatchets swing mechanics Updated farming bench exchange rates and crop drops

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Hytale is finally here!
News

January 13, 2026

Hytale is finally here!

Introduction to Hytale Early Access Hytale is now available in Early Access, marking a significant milestone for the game. After being reacquired in November, the team has worked tirelessly to launch the game without delays. The current state of the game is unpolished and incomplete, but it lays the foundation for something extraordinary. Key Points to Consider Before diving into the game, keep in mind: The game is in Early Access, with many features still missing and bugs expected The team has only had two months to prepare the game and rebuild from the ground up Demand has exceeded expectations, leading to a potentially bumpy launch week Getting Started with Hytale To join the Early Access experience, you can purchase the Starter Edition for $19.99 USD. If you're not comfortable with an unfinished experience, you can wait until the game is further developed. Features and Modes The Early Access version of Hytale includes: What's Included Exploration Mode Creative Mode with in-game and standalone tools Modding Support Multiplayer Support for all modes What's Not Included (Yet) Adventure Mode with rich story and narrative elements Official Minigames with social games and competitive multiplayer modes Default Spawn: World Gen V2 with the complete, restored world of Orbis Social features like friends lists and guilds Exploration Mode This mode offers an exploration-focused experience with: Infinite, procedurally generated world Beautiful biomes, ancient structures, friendly creatures, and dangerous monsters Building, crafting, and playing with friends Note that game balance and configurations are still rough, and some systems are simplified.

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A look at Hytale's Lore and Philosophy
News

January 8, 2026

A look at Hytale's Lore and Philosophy

Introduction to Hytale's Lore and Philosophy The article discusses Hytale's approach to narrative and lore, setting expectations and providing insight into the game's development. The blog post does not reveal new specifics about the lore or narrative, leaving surprises for the game itself. The focus is on the philosophy and approach to building a cohesive framework for the game's lore. Concept Art and Lore Development Initially, a large amount of concept art was released, which included outdated ideas and inspirations. Over time, much of this concept art became less accurate, and some ideas were dropped or removed. The reacquisition of Hytale led to a revisit of the lore, with changes rolled back or re-incorporated in different ways. Revisiting Hytale's Lore The narrative went through multiple drafts, with many changes and revisions. The current draft is more compatible with the game engine and vision, with many aspects of the lore changed or reserved for potential future use. Examples of changes include: + The revised Scaraks design, which will be reconciled with the old design in the lore. + The return of characters like Gaia, Varyn, Tessa, and Kyros. + The concept of Alterverses, which will be revisited for long-term content planning. Philosophy and Approach The goal is to build a cohesive framework that allows for creativity and experimentation while maintaining consistency. Lore should be an inspiration, not a strict set of rules, with a set of canon foundations that are unlikely to change. The approach prioritizes consistency and coherence while allowing for interpretation and experimentation.

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The Future of World Generation
News

January 5, 2026

The Future of World Generation

Introduction to Hytale's World Generation Hytale's world generation is a complex system that has undergone significant development. The current system consists of two world generators: V1 and V2. Current State of World Generators V1 was developed from 2016 to 2020 as a prototype to understand the game's generation needs. V2 has been in development since 2021 to address the limitations of V1 and achieve global design goals. Transition from V1 to V2 Hytale will launch with Exploration mode on V1, featuring many biomes and content. V2 will replace V1 once completed, becoming the primary world generator for the new world of Orbis. Players will be able to experience V2 content through Gateways in Exploration mode before the full launch of Orbis. Intentional Design in World Generation Hytale's world is designed to be both curated and procedural, giving designers control over content and its appearance. V2 features a pattern scanning system, allowing designers to configure patterns for prop placement and create immersive experiences. Examples of these patterns include: + Trees with dark leaves and large roots spawning above caves. + Log bridges spawning across rivers by searching for two shores. + Glowing mushrooms appearing only in sheltered areas. Benefits of Intentional Design Allows designers to balance resource distribution and create meaningful content. Enables the creation of Heuristics that enhance immersion and provide gameplay advantages. Opens up vast possibilities for world generation and design.

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