News Summary
AIIntroduction to Update 5 Pre-Release Patch Notes
The Hytale team is working on the fifth update, and the pre-release patch notes are available. The update includes various features, bug fixes, and improvements.
New Features and Improvements
- Chat Commands: Tab-autocomplete and suggestion UI have been added to make finding and submitting commands easier.
- Audio Enhancements: A raycasting probe model has been implemented for reverb and ambience detection, a first step towards proper occlusion, diffraction, and reverb zone handling.
- Avatar Animations: New mouth animations have been added for Voice Chat.
- Gameplay Mechanics:
- Crops will now check for room to grow before advancing to the next stage.
- Doors will break intersecting soft blocks, such as crops, and drop items.
- Royal Magic Couches can now be sat on.
- Asset Editor:
- Supports CJK fonts.
- Added missing translations for validation and verification errors.
- Improved back-end systems for localization and performance.
Creative Tools and World Generation
- Creative Brushes:
- Even-sized brushes are now fully supported.
- Lowest and Highest Origin modes have been added.
- Node Editor:
- Added Prop, Positions, and Prop Distribution asset file support.
- Drop-down menus are now used for enum values in World-Gen V2 nodes.
- Paint Brush: The Mirror option has been removed.
Modding and API Changes
- Prefab Prop: Prefab spawner support has been temporarily returned, but creators should move away from it.
- Custom HUD Layers: Multiple layers can now coexist simultaneously.
- API Changelog: Further changes related to modding can be found in the API Changelog.
