PRE-RELEASE PATCH NOTES (UPDATE 5)
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PRE-RELEASE PATCH NOTES (UPDATE 5)

April 2, 2026

News Summary

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Introduction to Update 5 Pre-Release Patch Notes

The Hytale team is working on the fifth update, and the pre-release patch notes are available. The update includes various features, bug fixes, and improvements.

New Features and Improvements

  • Chat Commands: Tab-autocomplete and suggestion UI have been added to make finding and submitting commands easier.
  • Audio Enhancements: A raycasting probe model has been implemented for reverb and ambience detection, a first step towards proper occlusion, diffraction, and reverb zone handling.
  • Avatar Animations: New mouth animations have been added for Voice Chat.
  • Gameplay Mechanics:
    • Crops will now check for room to grow before advancing to the next stage.
    • Doors will break intersecting soft blocks, such as crops, and drop items.
    • Royal Magic Couches can now be sat on.
  • Asset Editor:
    • Supports CJK fonts.
    • Added missing translations for validation and verification errors.
    • Improved back-end systems for localization and performance.

Creative Tools and World Generation

  • Creative Brushes:
    • Even-sized brushes are now fully supported.
    • Lowest and Highest Origin modes have been added.
  • Node Editor:
    • Added Prop, Positions, and Prop Distribution asset file support.
    • Drop-down menus are now used for enum values in World-Gen V2 nodes.
  • Paint Brush: The Mirror option has been removed.

Modding and API Changes

  • Prefab Prop: Prefab spawner support has been temporarily returned, but creators should move away from it.
  • Custom HUD Layers: Multiple layers can now coexist simultaneously.
  • API Changelog: Further changes related to modding can be found in the API Changelog.
PRE-RELEASE PATCH NOTES (UPDATE 5) — HytaleCave